News & Editorial
Professionally-published news, op-eds, et. al.
Client Projects
Case studies, UX, and more.
Other Roles & Projects
Narrative projects and other work/projects.
About me
After my first editorial internship in late 2016 with a prestigious games magazine, my quick work ethic landed me bylines PC Gamer, ESPN, Variety and more, with an experimental content role at Polygon and freelance news tenures at Fanbyte and currently MMORPG.com.
For editorial publications, I've published news, features, reviews, op-eds, interviews, and analyses, with occasional pieces quoted by other creators and publishers for their conciseness and wit.My versatility and goal-focused approach to the written word has also seen me tapped for myriad copywriting and editing roles, from case studies to UX and information architexture.
News & Editorial
Professionally published since 2016, my editorial and news writing is bold and fresh while staying measured—a blend of wordcraft, wit, and information. With an underlying philosophy towards serving the reader above all, my most important, steadfast goal is to convey big ideas in an approachable voice.
MMORPG News & Columns
My current primary freelance tenure is with MMORPG, where I write weekly news and occasional topical columns.
How Gaming Rigs Grew Up to Become Battle Stations
Vice via Waypoint - Explaining the phenomenon of high-quality computer desk builds featuring comments from builders, Ikea and Herman Miller.
Final Fantasy 14: Dawntrail Review
MMORPG.com - Game review for an expansion of Final Fantasy XIV Online, concluding inclusion in the game's pre-release media circuit with in-person events.
I watched the pro-slaying esports AI get defeated by everyday players
Polygon via Flying Courier - A first-hand account of human ingenuity winning over early iterations of OpenAI programs.
Client Projects
As a versatile and adaptable writer, I've been able to provide my writing services for clients within my relevant industries.
Autodesk Blogs/Case Studies
How Dexter Studios Optimizes Efficiency with OpenUSD and Virtual Production
— Case study/blog writing.
How SQUARE ENIX leveled up its creative pipeline for the FINAL FANTASY XVI team with production management tools
— Localization editing for case study.
Mythic Talent — Launch Press & Talent Biographies
Coordinated with a new talent agency for launch items and to re-write the biographies for major gaming industry talent.
The International: Viewing Party Organizer's Guide 2023 (Barcraft United)
Reworked a guide for event organization.
Konko Church of San Francisco
Web copy and information architecture for a historic San Francisco religious group.
Heroes of the Game — Alienware/Waypoint (Vice)
Partnership between Alienware and Waypoint to highlight games industry talent aiming to make a difference.
Other Roles & Projects
As a versatile and adaptable writer, I've been able to provide my writing services for clients within my relevant industries.
Narrative Creative Projects
As a hobby of over 17 years, I craft stories and participate in collaborative text storytelling opportunities.Interactive Short Stories:
"Work Where You Play" - Science Fiction (Work in progress.)
"wake" - Realistic Horror (Strong language warning.)